// Created by Crowbar 0.71
====== File Size ======
	1,249,415
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,207 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,208 - 5,355 theMdlFileData.theBones 17
	5,356 - 8,207 theMdlFileData.theAttachments 31
	8,208 - 8,219 theMdlFileData.theHitboxSets 1
	8,220 - 8,239 [ERROR] Unread bytes (non-zero) [ 06 0A 0B 02 05 04 07 0C 03 00 0F 09 0D 0E 10 08 01 00 00 00 ]
	8,240 - 8,607 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 4
	8,241 - 8,244 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	8,245 - 8,247 anAnimationDesc.anAnimation [@idle_seq] alignment [ 24 00 00 ]
	8,248 - 8,332 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,333 - 8,336 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	8,337 - 8,339 anAnimationDesc.anAnimation [@attack_seq] alignment [ 23 00 00 ]
	8,340 - 8,424 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,425 - 8,428 anAnimationDesc.anAnimation [@attack_seq_alt1] (unused empty data structure at the end of the list)
	8,429 - 8,431 anAnimationDesc.anAnimation [@attack_seq_alt1] alignment [ 23 00 00 ]
	8,432 - 8,516 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,517 - 8,520 anAnimationDesc.anAnimation [@attack_seq_alt2] (unused empty data structure at the end of the list)
	8,521 - 8,523 anAnimationDesc.anAnimation [@attack_seq_alt2] alignment [ 23 00 00 ]
	8,524 - 9,135 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	9,136 - 10,063 theMdlFileData.theSequenceDescs 4
	10,064 - 10,131 [idle_seq] aSeqDesc.theBoneWeights 17
	10,132 - 10,133 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	10,134 - 10,135 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,136 - 10,375 [attack_seq] aSeqDesc.theEvents 3
	10,376 - 10,377 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	10,378 - 10,379 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,380 - 10,619 [attack_seq_alt1] aSeqDesc.theEvents 3
	10,620 - 10,621 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	10,622 - 10,623 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,624 - 10,863 [attack_seq_alt2] aSeqDesc.theEvents 3
	10,864 - 10,865 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	10,866 - 10,867 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	10,868 - 10,963 theMdlFileData.theBodyParts 6
	10,964 - 11,259 aBodyPart.theModels 2
	11,260 - 11,555 aBodyPart.theModels 2
	11,556 - 11,851 aBodyPart.theModels 2
	11,852 - 12,147 aBodyPart.theModels 2
	12,148 - 12,443 aBodyPart.theModels 2
	12,444 - 12,739 aBodyPart.theModels 2
	12,740 - 12,971 aModel.theMeshes 2
	12,972 - 13,087 aModel.theMeshes 1
	13,088 - 13,203 aModel.theMeshes 1
	13,204 - 13,319 aModel.theMeshes 1
	13,320 - 13,551 aModel.theMeshes 2
	13,552 - 13,667 aModel.theMeshes 1
	13,668 - 13,679 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ]
	13,680 - 14,339 theMdlFileData.theTextures 15
	14,340 - 14,343 theMdlFileData.theTexturePaths 1
	14,344 - 14,583 theMdlFileData.theSkinFamilies 8
	14,584 - 14,690 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}
mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	14,691 - 14,691 theMdlFileData.theKeyValuesText alignment [ 00 ]
	14,692 - 16,923 [ERROR] Unread bytes (non-zero) [ 11 00 00 00 40 00 00 00 84 00 00 00 C8 00 00 00 94 01 00 00 A4 ... ]
	16,924 - 16,924 aTexturePath = 
	16,925 - 16,956 theNameCopy = "weapons/at_rifle/w_at_rifle.mdl"
	16,957 - 16,963 theSurfacePropName = "weapon"
	16,964 - 16,976 aBone.theName = "ja_c_propGun"
	16,977 - 16,988 aBone.theName = "weapon_bone"
	16,989 - 17,004 aBone.theName = "def_c_proscreen"
	17,005 - 17,022 aBone.theName = "ja_ads_attachment"
	17,023 - 17,041 aBone.theName = "def_c_scope_oracle"
	17,042 - 17,058 aBone.theName = "def_c_scope_dcom"
	17,059 - 17,069 aBone.theName = "def_c_base"
	17,070 - 17,087 aBone.theName = "def_c_scope_talon"
	17,088 - 17,093 aBone.theName = "shell"
	17,094 - 17,106 aBone.theName = "muzzle_flash"
	17,107 - 17,120 aBone.theName = "def_c_detailG"
	17,121 - 17,139 aBone.theName = "def_c_muzzle_break"
	17,140 - 17,159 aBone.theName = "def_c_scope_wonyeon"
	17,160 - 17,174 aBone.theName = "muzzle_flash_L"
	17,175 - 17,189 aBone.theName = "muzzle_flash_R"
	17,190 - 17,199 aBone.theName = "l_hand_ik"
	17,200 - 17,209 aBone.theName = "r_hand_ik"
	17,210 - 17,221 anAttachment.theName = "CAMERA_BASE"
	17,222 - 17,228 anAttachment.theName = "CAMERA"
	17,229 - 17,235 anAttachment.theName = "L_HAND"
	17,236 - 17,242 anAttachment.theName = "R_HAND"
	17,243 - 17,254 anAttachment.theName = "SWAY_ROTATE"
	17,255 - 17,273 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	17,274 - 17,278 anAttachment.theName = "zoom"
	17,279 - 17,286 anAttachment.theName = "outline"
	17,287 - 17,293 anAttachment.theName = "oracle"
	17,294 - 17,298 anAttachment.theName = "dcom"
	17,299 - 17,317 anAttachment.theName = "SCR_BL_SCOPE_TALON"
	17,318 - 17,336 anAttachment.theName = "SCR_TR_SCOPE_TALON"
	17,337 - 17,357 anAttachment.theName = "SCR_BL_SCOPE_WONYEON"
	17,358 - 17,378 anAttachment.theName = "SCR_TR_SCOPE_WONYEON"
	17,379 - 17,391 anAttachment.theName = "ORACLE_FRONT"
	17,392 - 17,403 anAttachment.theName = "ORACLE_REAR"
	17,404 - 17,417 anAttachment.theName = "SCR_BL_ORACLE"
	17,418 - 17,431 anAttachment.theName = "SCR_TR_ORACLE"
	17,432 - 17,441 anAttachment.theName = "proscreen"
	17,442 - 17,454 anAttachment.theName = "muzzle_break"
	17,455 - 17,463 anAttachment.theName = "shell_fp"
	17,464 - 17,483 anAttachment.theName = "muzzle_flash_scoped"
	17,484 - 17,496 anAttachment.theName = "shell_scoped"
	17,497 - 17,504 aHitboxSet.theName = "default"
	17,505 - 17,514 anAnimationDesc.theName = @idle_seq
	17,515 - 17,526 anAnimationDesc.theName = @attack_seq
	17,527 - 17,543 anAnimationDesc.theName = @attack_seq_alt1
	17,544 - 17,560 anAnimationDesc.theName = @attack_seq_alt2
	17,561 - 17,569 aSeqDesc.theName = "idle_seq"
	17,570 - 17,581 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	17,582 - 17,592 aSeqDesc.theName = "attack_seq"
	17,593 - 17,614 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	17,615 - 17,637 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	17,638 - 17,653 aSeqDesc.theName = "attack_seq_alt1"
	17,654 - 17,669 aSeqDesc.theName = "attack_seq_alt2"
	17,670 - 17,678 aBodyPart.theName = "MAINBODY"
	17,679 - 17,692 aBodyPart.theName = "scope_outline"
	17,693 - 17,703 aBodyPart.theName = "scope_zoom"
	17,704 - 17,716 aBodyPart.theName = "scope_oracle"
	17,717 - 17,727 aBodyPart.theName = "scope_dcom"
	17,728 - 17,765 aTexture.thePathFileName = "models\Weapons_R2\kraber_sr\kraber_sr"
	17,766 - 17,810 aTexture.thePathFileName = "models\Weapons_R2\kraber_sr\kraber_sr_skin31"
	17,811 - 17,857 aTexture.thePathFileName = "models\Weapons_R2\kraber_sr\kraber_sr_prime_01"
	17,858 - 17,904 aTexture.thePathFileName = "models\Weapons_R2\kraber_sr\kraber_sr_prime_02"
	17,905 - 17,951 aTexture.thePathFileName = "models\Weapons_R2\kraber_sr\kraber_sr_prime_03"
	17,952 - 17,998 aTexture.thePathFileName = "models\Weapons_R2\kraber_sr\kraber_sr_prime_04"
	17,999 - 18,045 aTexture.thePathFileName = "models\Weapons_R2\kraber_sr\kraber_sr_prime_05"
	18,046 - 18,092 aTexture.thePathFileName = "models\Weapons_R2\kraber_sr\kraber_sr_prime_06"
	18,093 - 18,130 aTexture.thePathFileName = "models\weapons\at_rifle\at_rifle_body"
	18,131 - 18,172 aTexture.thePathFileName = "models\Weapons_R2\attachments\talon_optic"
	18,173 - 18,227 aTexture.thePathFileName = "models\Weapons_R2\attachments\long_range_optic_wonyeon"
	18,228 - 18,267 aTexture.thePathFileName = "models\weapons\attachments\oracle_sight"
	18,268 - 18,302 aTexture.thePathFileName = "models\Weapons_R2\attachments\dcom"
	18,303 - 18,353 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens_orange"
	18,354 - 18,394 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	18,395 - 1,249,414 [ERROR] Unread bytes (non-zero) [ 00 10 00 00 00 00 00 00 00 01 00 00 00 84 77 77 D0 38 03 00 00 ... ]
	1,249,415 - 1,249,415 END OF FILE + 1 (File size)
========================
